
Move the ExoPlayer build process into gradle by leveraging some shell scripting and submodule magic. This more or less kills all windows compatibility, but that is fine. Who even develops on windows?
4 lines
No EOL
140 B
Groovy
4 lines
No EOL
140 B
Groovy
include ':app'
|
|
rootProject.name = "Auxio"
|
|
gradle.ext.exoplayerModulePrefix = 'exoplayer-'
|
|
apply from: file("ExoPlayer/core_settings.gradle") |