revert to Skia rendering engine
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5 changed files with 16 additions and 3 deletions
9
.github/workflows/release.yml
vendored
9
.github/workflows/release.yml
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@ -43,15 +43,20 @@ jobs:
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# `KEY_JKS` should contain the result of:
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# `KEY_JKS` should contain the result of:
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# gpg -c --armor keystore.jks
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# gpg -c --armor keystore.jks
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# `KEY_JKS_PASSPHRASE` should contain the passphrase used for the command above
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# `KEY_JKS_PASSPHRASE` should contain the passphrase used for the command above
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# The SkSL bundle must be produced with the same Flutter engine as the one used to build the artifact
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# flutter build <subcommand> --bundle-sksl-path shaders.sksl.json
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# do not bundle shaders for izzy/libre flavours, to avoid crashes in some environments:
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# cf https://github.com/deckerst/aves/issues/388
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# cf https://github.com/deckerst/aves/issues/398
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run: |
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run: |
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echo "${{ secrets.KEY_JKS }}" > release.keystore.asc
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echo "${{ secrets.KEY_JKS }}" > release.keystore.asc
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gpg -d --passphrase "${{ secrets.KEY_JKS_PASSPHRASE }}" --batch release.keystore.asc > $AVES_STORE_FILE
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gpg -d --passphrase "${{ secrets.KEY_JKS_PASSPHRASE }}" --batch release.keystore.asc > $AVES_STORE_FILE
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rm release.keystore.asc
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rm release.keystore.asc
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mkdir outputs
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mkdir outputs
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scripts/apply_flavor_play.sh
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scripts/apply_flavor_play.sh
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./flutterw build appbundle -t lib/main_play.dart --flavor play
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./flutterw build appbundle -t lib/main_play.dart --flavor play --bundle-sksl-path shaders.sksl.json
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cp build/app/outputs/bundle/playRelease/*.aab outputs
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cp build/app/outputs/bundle/playRelease/*.aab outputs
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./flutterw build apk -t lib/main_play.dart --flavor play
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./flutterw build apk -t lib/main_play.dart --flavor play --bundle-sksl-path shaders.sksl.json
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cp build/app/outputs/apk/play/release/*.apk outputs
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cp build/app/outputs/apk/play/release/*.apk outputs
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scripts/apply_flavor_izzy.sh
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scripts/apply_flavor_izzy.sh
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./flutterw build apk -t lib/main_izzy.dart --flavor izzy --split-per-abi
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./flutterw build apk -t lib/main_izzy.dart --flavor izzy --split-per-abi
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@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file.
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## <a id="unreleased"></a>[Unreleased]
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## <a id="unreleased"></a>[Unreleased]
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### Changed
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- revert to Skia rendering engine
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## <a id="v1.12.10"></a>[v1.12.10] - 2025-04-16
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## <a id="v1.12.10"></a>[v1.12.10] - 2025-04-16
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### Added
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### Added
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@ -331,6 +331,6 @@
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android:value="2" />
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android:value="2" />
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<meta-data
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<meta-data
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android:name="io.flutter.embedding.android.EnableImpeller"
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android:name="io.flutter.embedding.android.EnableImpeller"
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android:value="true" />
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android:value="false" />
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</application>
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</application>
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</manifest>
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</manifest>
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@ -160,6 +160,9 @@ flutter:
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################################################################################
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################################################################################
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# Test driver
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# Test driver
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# capture shaders (profile mode, real device only):
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# % ./flutterw drive --flavor play -t test_driver/driver_shaders.dart --profile --cache-sksl --write-sksl-on-exit shaders.sksl.json
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# generate screenshots (profile mode, specific collection):
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# generate screenshots (profile mode, specific collection):
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# % ./flutterw drive --flavor play -t test_driver/driver_screenshots.dart --profile
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# % ./flutterw drive --flavor play -t test_driver/driver_screenshots.dart --profile
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1
shaders.sksl.json
Normal file
1
shaders.sksl.json
Normal file
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