diff --git a/brouter-server/build.gradle b/brouter-server/build.gradle index 6cbcbd4..e5e4aa2 100644 --- a/brouter-server/build.gradle +++ b/brouter-server/build.gradle @@ -47,6 +47,7 @@ distributions { exclude('**/brouter-server') exclude('**/brouter-server.bat') exclude('**/all.brf') + exclude('**/dummy.brf') exclude('**/softaccess.brf') from ('../misc') { include 'readmes/*' diff --git a/misc/profiles2/car-vario.brf b/misc/profiles2/car-vario.brf new file mode 100644 index 0000000..ce88b8c --- /dev/null +++ b/misc/profiles2/car-vario.brf @@ -0,0 +1,272 @@ +# +# Car-Routing based on a kinematic model +# +# Depending on the vmax-parameter (target-speed) +# this can be anything from least-time routing to eco-routing +# +# +---model:btools.router.KinematicModel + +---context:global + +# Car profile +assign validForCars = true + +# Use the following switches to change behaviour +assign avoid_toll = false # %avoid_toll% | Avoid paid roads | boolean +assign avoid_unpaved = false # %avoid_unpaved% | Avoid unpaved roads, if possible | boolean +assign avoid_motorways = false # %avoid_motorways% | Avoid motorways | boolean + +# Kinematic model parameters +assign vmax = 90 # %vmax% | Target speed (in km/h) | number +assign recup_efficiency = 0.7 # %recup_efficiency% | (ratio) | number +assign totalweight = 1640 # %totalweight% | Total weight of the car (in kg) | number +assign f_roll = 232 # %f_roll% | Rolling friction (in Newton) | number +assign f_air = 0.4 # %f_air% | Drag force (in Newton / (m/s)^2), 0.5*cw*A*rho | number +assign f_recup = 400 # %f_recup% | Newton | number +assign p_standby = 250 # %p_standby% | Watt | number + +# Turn instructions settings +assign turnInstructionMode = 1 # %turnInstructionMode% | Mode for the generated turn instructions | [0=none, 1=auto-choose, 2=locus-style, 3=osmand-style, 4=comment-style, 5=gpsies-style, 6=orux-style] + +# Technical parameters +assign pass1coefficient = 1.3 + + +---context:way # following code refers to way-tags + +# classifier constants +assign classifier_none = 1 +assign classifier_ferry = 2 + +assign is_avoided_toll_road and avoid_toll toll=yes +assign is_avoided_motorway and avoid_motorways highway=motorway|motorway_link + + +# +# calculate logical car access +# +assign isresidentialorliving = or highway=residential|living_street living_street=yes + +assign caraccess + switch motorcar= + switch motor_vehicle= + switch vehicle= + switch access= + switch highway=motorway|motorway_link 1 + switch highway=trunk|trunk_link 1 + switch highway=primary|primary_link 1 + switch highway=secondary|secondary_link 1 + switch highway=tertiary|tertiary_link 1 + switch highway=unclassified 1 + switch route=ferry 1 + switch isresidentialorliving 1 + switch highway=service 1 + 0 + access=yes|permissive|designated|destination + vehicle=yes|designated|destination + motor_vehicle=yes|permissive|designated|destination + motorcar=yes|permissive|designated|destination + +assign caraccess_destination + switch motorcar= + switch motor_vehicle= + switch vehicle= + access=destination + vehicle=destination + motor_vehicle=destination + motorcar=destination + +# +# for any change in initialclassifier, initialcost is added once +# +assign initialclassifier = + if route=ferry then classifier_ferry + else classifier_none + + +# +# calculate the initial cost +# this is added to the total cost each time the costfactor +# changed +# +assign initialcost = + if ( equal initialclassifier classifier_ferry ) then 10000 + else 0 + +assign accessspeedlimit = if caraccess then 999 else 0 + +assign isbadoneway = if reversedirection=yes then ( if oneway= then junction=roundabout else oneway=yes|true|1 ) else oneway=-1 +assign onewayspeedlimit = if isbadoneway then 0 else 999 + +assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link + +assign maxspeed_surface = + switch or surface= surface=paved|asphalt|concrete 999 + switch surface=paving_stones|cobblestone|sett 30 + switch surface=fine_gravel ( switch avoid_unpaved 3 10 ) + switch avoid_unpaved 1 2 + +assign maxspeed_tracktype = + switch tracktype= 999 + switch tracktype=grade1 40 + switch tracktype=grade2 ( switch avoid_unpaved 2 5 ) + 1 + +assign maxspeed_implicit = + switch highway=motorway 999 + switch highway=motorway_link 130 + switch highway=trunk 250 + switch highway=trunk_link 100 + switch highway=primary|primary_link 100 + switch highway=secondary|secondary_link 90 + switch highway=tertiary|tertiary_link 80 + switch highway=unclassified 50 + switch route=ferry 10 + switch highway=bridleway 10 + switch isresidentialorliving 30 + switch highway=service 30 + switch highway=track|road|path switch tracktype=grade1 30 5 + 0 + +assign maxspeed_forward = + switch maxspeed:forward=50 50 + switch maxspeed:forward=30 30 + switch maxspeed:forward=10 10 + switch maxspeed:forward=20 20 + switch maxspeed:forward=40 40 + switch maxspeed:forward=60 60 + switch maxspeed:forward=70 70 + switch maxspeed:forward=80 80 + switch maxspeed:forward=90 90 + switch maxspeed:forward=100 100 + switch maxspeed:forward=110 110 + switch maxspeed:forward=120 120 + switch maxspeed:forward=130 130 + switch maxspeed:forward=urban 50 + switch maxspeed:forward=rural 100 + 999 + +assign maxspeed_backward = + switch maxspeed:backward=50 50 + switch maxspeed:backward=30 30 + switch maxspeed:backward=10 10 + switch maxspeed:backward=20 20 + switch maxspeed:backward=40 40 + switch maxspeed:backward=60 60 + switch maxspeed:backward=70 70 + switch maxspeed:backward=80 80 + switch maxspeed:backward=90 90 + switch maxspeed:backward=100 100 + switch maxspeed:backward=110 110 + switch maxspeed:backward=120 120 + switch maxspeed:backward=130 130 + switch maxspeed:backward=urban 50 + switch maxspeed:backward=rural 100 + 999 + +assign maxspeed_explicit = + switch maxspeed=50 50 + switch maxspeed=30 30 + switch maxspeed=10 10 + switch maxspeed=20 20 + switch maxspeed=40 40 + switch maxspeed=60 60 + switch maxspeed=70 70 + switch maxspeed=80 80 + switch maxspeed=90 90 + switch maxspeed=100 100 + switch maxspeed=110 110 + switch maxspeed=120 120 + switch maxspeed=130 130 + switch maxspeed=urban 50 + switch maxspeed=rural 100 + if reversedirection=yes then maxspeed_backward else maxspeed_forward + +assign maxspeed = + min if is_avoided_toll_road then 0 else 999 + min if is_avoided_motorway then 0 else 999 + min onewayspeedlimit + min accessspeedlimit + min maxspeed_explicit + min maxspeed_implicit + min maxspeed_surface maxspeed_tracktype + +assign costfactor = if equal maxspeed 0 then 10000 else 0 + +assign minspeed = + switch highway=motorway|motorway_link|trunk 75 0 + +# way priorities used for voice hint generation + +assign priorityclassifier = + + if ( highway=motorway ) then 30 + else if ( highway=motorway_link ) then 29 + else if ( highway=trunk ) then 28 + else if ( highway=trunk_link ) then 27 + else if ( highway=primary ) then 26 + else if ( highway=primary_link ) then 25 + else if ( highway=secondary ) then 24 + else if ( highway=secondary_link ) then 23 + else if ( highway=tertiary ) then 22 + else if ( highway=tertiary_link ) then 21 + else if ( highway=unclassified ) then 20 + else if ( isresidentialorliving ) then 6 + else if ( highway=service ) then 6 + else if ( highway=track ) then if tracktype=grade1 then 4 else 2 + else if ( highway=bridleway|road ) then 2 + else 0 + +# some more classifying bits used for voice hint generation... + +assign isgoodoneway = if reversedirection=yes then oneway=-1 + else if oneway= then junction=roundabout else oneway=yes|true|1 +assign isroundabout = junction=roundabout +assign isgoodforcars = if greater priorityclassifier 6 then true + else if or isresidentialorliving highway=service then true + else if ( and highway=track tracktype=grade1 ) then true + else false + +# ... encoded into a bitmask + +assign classifiermask add isbadoneway + add multiply isgoodoneway 2 + add multiply isroundabout 4 + add multiply islinktype 8 + add multiply isgoodforcars 16 + add multiply isresidentialorliving 32 + multiply caraccess_destination 64 + +---context:node # following code refers to node tags + +# +# calculate logical car access to nodes +# +assign caraccess + switch motorcar= + switch motor_vehicle= + switch vehicle= + switch access= + not barrier=gate|bollard|lift_gate|cycle_barrier + access=yes|permissive|designated|destination + vehicle=yes|permissive|designated|destination + motor_vehicle=yes|permissive|designated|destination + motorcar=yes|permissive|designated|destination + +assign initialcost = + switch and avoid_toll barrier=toll_booth 1000000 + switch caraccess + 0 + 1000000 + +assign maxspeed = + + if or crossing=traffic_signals highway=traffic_signals + then + switch greater way:priorityclassifier 24 5 + switch greater way:priorityclassifier 22 3 + switch greater way:priorityclassifier 20 1 + 0 + else if railway=level_crossing then 0 + else 999 diff --git a/misc/profiles2/trekking.brf b/misc/profiles2/trekking.brf index a6c64a4..64221f5 100644 --- a/misc/profiles2/trekking.brf +++ b/misc/profiles2/trekking.brf @@ -119,7 +119,7 @@ assign bikeaccess = else if vehicle= then ( if highway=footway then false else defaultaccess ) else not vehicle=private|no ) - else not bicycle=private|no|dismount + else not bicycle=private|no|dismount|use_sidepath # # calculate logical foot access