# # Car-Routing is experimantal !!! # # DO NOT USE FOR ACTUAL NAVIGATION # # Turn restrictions are missing, leading to wrong routes # ---context:global assign downhillcost 0 assign downhillcutoff 0 assign uphillcost 0 assign uphillcutoff 0 assign validForCars 1 assign considerTurnRestrictions = false assign pass1coefficient 0. assign pass2coefficient -1 ---context:way # following code refers to way-tags assign turncost = 0 assign initialcost switch route=ferry 20000 0 # # calculate logical car access # assign isresidentialorliving = or highway=residential|living_street living_street=yes assign caraccess switch motorcar= switch motor_vehicle= switch vehicle= switch access= switch or highway=motorway highway=motorway_link 1 switch or highway=trunk highway=trunk_link 1 switch or highway=primary highway=primary_link 1 switch or highway=secondary highway=secondary_link 1 switch or highway=tertiary highway=tertiary_link 1 switch highway=unclassified 1 switch route=ferry 1 switch isresidentialorliving 1 switch highway=service 1 0 or access=yes or access=permissive or access=designated access=destination or vehicle=yes or vehicle=designated vehicle=destination or motor_vehicle=yes or motor_vehicle=permissive or motor_vehicle=designated motor_vehicle=destination or motorcar=yes or motorcar=permissive or motorcar=designated motorcar=destination assign accesspenalty switch caraccess 0 10000 assign onewaypenalty switch switch reversedirection=yes switch oneway= junction=roundabout or oneway=yes or oneway=true oneway=1 oneway=-1 10000 0.0 assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones assign costfactor add max onewaypenalty accesspenalty switch and highway= not route=ferry 10000 switch or highway=motorway highway=motorway_link 1 switch or highway=trunk highway=trunk_link 1 switch or highway=primary highway=primary_link 1.2 switch or highway=secondary highway=secondary_link 1.6 switch or highway=tertiary highway=tertiary_link 2.0 switch highway=unclassified 2.5 switch route=ferry 5.67 switch highway=bridleway 5 switch isresidentialorliving 3.5 switch highway=service 3.5 switch or highway=track or highway=road highway=path switch tracktype=grade1 5 switch ispaved 5 30 10000 assign trafficsourcedensity = if isresidentialorliving then 1 else if and maxspeed=30|50 highway=tertiary|secondary|primary then 1 else 0 assign istrafficbackbone if greater costfactor 9999 then false else if highway=motorway|motorway_link then true else false ---context:node # following code refers to node tags # # calculate logical car access to nodes # assign caraccess switch motorcar= switch motor_vehicle= switch vehicle= switch access= switch barrier=gate 0 switch barrier=bollard 0 switch barrier=lift_gate 0 switch barrier=cycle_barrier 0 1 or access=yes or access=permissive or access=designated access=destination or vehicle=yes or vehicle=permissive or vehicle=designated vehicle=destination or motor_vehicle=yes or motor_vehicle=permissive or motor_vehicle=designated motor_vehicle=destination or motorcar=yes or motorcar=permissive or motorcar=designated motorcar=destination assign initialcost switch caraccess 0 1000000