revert: do not lint public directory

Signed-off-by: Vinayak Kulkarni <19776877+vinayakkulkarni@users.noreply.github.com>
This commit is contained in:
Vinayak Kulkarni 2022-09-20 13:19:50 +05:30
parent 58628faa19
commit 2835a5e1e5
No known key found for this signature in database
GPG key ID: 0FE8ABF8260A1552
8 changed files with 403 additions and 97293 deletions

View file

@ -12,32 +12,32 @@ L.TileLayer.mergeOptions({
});
L.TileLayer.include({
_onUpdateLevel: function (z, zoom) {
_onUpdateLevel: function(z, zoom) {
if (this.options.dumpToCanvas) {
this._levels[z].canvas.style.zIndex =
this.options.maxZoom - Math.abs(zoom - z);
}
},
_onRemoveLevel: function (z) {
_onRemoveLevel: function(z) {
if (this.options.dumpToCanvas) {
L.DomUtil.remove(this._levels[z].canvas);
}
},
_onCreateLevel: function (level) {
_onCreateLevel: function(level) {
if (this.options.dumpToCanvas) {
level.canvas = L.DomUtil.create(
'canvas',
'leaflet-tile-container leaflet-zoom-animated',
this._container,
"canvas",
"leaflet-tile-container leaflet-zoom-animated",
this._container
);
level.ctx = level.canvas.getContext('2d');
level.ctx = level.canvas.getContext("2d");
this._resetCanvasSize(level);
}
},
_removeTile: function (key) {
_removeTile: function(key) {
if (this.options.dumpToCanvas) {
var tile = this._tiles[key];
var level = this._levels[tile.coords.z];
@ -56,7 +56,7 @@ L.TileLayer.include({
L.GridLayer.prototype._removeTile.call(this, key);
},
_resetCanvasSize: function (level) {
_resetCanvasSize: function(level) {
var buff = this.options.keepBuffer,
pixelBounds = this._getTiledPixelBounds(this._map.getCenter()),
tileRange = this._pxBoundsToTileRange(pixelBounds),
@ -67,7 +67,7 @@ L.TileLayer.include({
var pixelRange = L.bounds(
tileRange.min.scaleBy(tileSize),
tileRange.max.add([1, 1]).scaleBy(tileSize), // This prevents an off-by-one when checking if tiles are inside
tileRange.max.add([1, 1]).scaleBy(tileSize) // This prevents an off-by-one when checking if tiles are inside
),
mustRepositionCanvas = false,
neededSize = pixelRange.max.subtract(pixelRange.min);
@ -84,14 +84,14 @@ L.TileLayer.include({
var oldSize = { x: level.canvas.width, y: level.canvas.height };
// console.info('Resizing canvas from ', oldSize, 'to ', neededSize);
var tmpCanvas = L.DomUtil.create('canvas');
tmpCanvas.style.width = (tmpCanvas.width = oldSize.x) + 'px';
tmpCanvas.style.height = (tmpCanvas.height = oldSize.y) + 'px';
tmpCanvas.getContext('2d').drawImage(level.canvas, 0, 0);
var tmpCanvas = L.DomUtil.create("canvas");
tmpCanvas.style.width = (tmpCanvas.width = oldSize.x) + "px";
tmpCanvas.style.height = (tmpCanvas.height = oldSize.y) + "px";
tmpCanvas.getContext("2d").drawImage(level.canvas, 0, 0);
// var data = level.ctx.getImageData(0, 0, oldSize.x, oldSize.y);
level.canvas.style.width = (level.canvas.width = neededSize.x) + 'px';
level.canvas.style.height = (level.canvas.height = neededSize.y) + 'px';
level.canvas.style.width = (level.canvas.width = neededSize.x) + "px";
level.canvas.style.height = (level.canvas.height = neededSize.y) + "px";
level.ctx.drawImage(tmpCanvas, 0, 0);
// level.ctx.putImageData(data, 0, 0, 0, 0, oldSize.x, oldSize.y);
}
@ -109,22 +109,22 @@ L.TileLayer.include({
// this to *replace* the existing pixels when doing a drawImage() call.
// This will also clear the sides, so no clearRect() calls are needed to make room
// for the new tiles.
level.ctx.globalCompositeOperation = 'copy';
level.ctx.globalCompositeOperation = "copy";
level.ctx.drawImage(level.canvas, offset.x, offset.y);
level.ctx.globalCompositeOperation = 'source-over';
level.ctx.globalCompositeOperation = "source-over";
} else {
// Safari clears the canvas when copying from itself :-(
if (!this._tmpCanvas) {
var t = (this._tmpCanvas = L.DomUtil.create('canvas'));
var t = (this._tmpCanvas = L.DomUtil.create("canvas"));
t.width = level.canvas.width;
t.height = level.canvas.height;
this._tmpContext = t.getContext('2d');
this._tmpContext = t.getContext("2d");
}
this._tmpContext.clearRect(
0,
0,
level.canvas.width,
level.canvas.height,
level.canvas.height
);
this._tmpContext.drawImage(level.canvas, 0, 0);
level.ctx.clearRect(0, 0, level.canvas.width, level.canvas.height);
@ -146,13 +146,13 @@ L.TileLayer.include({
this._setCanvasZoomTransform(
level,
this._map.getCenter(),
this._map.getZoom(),
this._map.getZoom()
);
}
},
/// set transform/position of canvas, in addition to the transform/position of the individual tile container
_setZoomTransform: function (level, center, zoom) {
_setZoomTransform: function(level, center, zoom) {
L.GridLayer.prototype._setZoomTransform.call(this, level, center, zoom);
if (this.options.dumpToCanvas) {
this._setCanvasZoomTransform(level, center, zoom);
@ -162,7 +162,7 @@ L.TileLayer.include({
// This will get called twice:
// * From _setZoomTransform
// * When the canvas has shifted due to a new tile being loaded
_setCanvasZoomTransform: function (level, center, zoom) {
_setCanvasZoomTransform: function(level, center, zoom) {
// console.log('_setCanvasZoomTransform', level, center, zoom);
if (!level.canvasOrigin) {
return;
@ -180,7 +180,7 @@ L.TileLayer.include({
}
},
_onOpaqueTile: function (tile) {
_onOpaqueTile: function(tile) {
if (!this.options.dumpToCanvas) {
return;
}
@ -192,8 +192,8 @@ L.TileLayer.include({
try {
this.dumpPixels(tile.coords, tile.el);
} catch (ex) {
return this.fire('tileerror', {
error: 'Could not copy tile pixels: ' + ex,
return this.fire("tileerror", {
error: "Could not copy tile pixels: " + ex,
tile: tile,
coods: tile.coords,
});
@ -202,7 +202,7 @@ L.TileLayer.include({
// If dumping the pixels was successful, then hide the tile.
// Do not remove the tile itself, as it is needed to check if the whole
// level (and its canvas) should be removed (via level.el.children.length)
tile.el.style.display = 'none';
tile.el.style.display = "none";
},
// @section Extension methods
@ -214,7 +214,7 @@ L.TileLayer.include({
// like `{x: Number, y: Number, z: Number}`; the image source must have the
// same size as the `tileSize` option for the layer. Has no effect if `dumpToCanvas`
// is `false`.
dumpPixels: function (coords, imageSource) {
dumpPixels: function(coords, imageSource) {
var level = this._levels[coords.z],
tileSize = this.getTileSize();
@ -234,13 +234,7 @@ L.TileLayer.include({
.subtract(level.canvasRange.min)
.scaleBy(this.getTileSize());
level.ctx.drawImage(
imageSource,
offset.x,
offset.y,
tileSize.x,
tileSize.y,
);
level.ctx.drawImage(imageSource, offset.x, offset.y, tileSize.x, tileSize.y);
// TODO: Clear the pixels of other levels' canvases where they overlap
// this newly dumped tile.

View file

@ -1,10 +1,11 @@
(function (window) {
var HAS_HASHCHANGE = (function () {
(function(window) {
var HAS_HASHCHANGE = (function() {
var doc_mode = window.documentMode;
return 'onhashchange' in window && (doc_mode === undefined || doc_mode > 7);
return ('onhashchange' in window) &&
(doc_mode === undefined || doc_mode > 7);
})();
L.Hash = function (map) {
L.Hash = function(map) {
this.onHashChange = L.Util.bind(this.onHashChange, this);
if (map) {
@ -12,11 +13,11 @@
}
};
L.Hash.parseHash = function (hash) {
if (hash.indexOf('#') === 0) {
L.Hash.parseHash = function(hash) {
if(hash.indexOf('#') === 0) {
hash = hash.substr(1);
}
var args = hash.split('/');
var args = hash.split("/");
if (args.length == 3) {
var zoom = parseInt(args[0], 10),
lat = parseFloat(args[1]),
@ -26,7 +27,7 @@
} else {
return {
center: new L.LatLng(lat, lon),
zoom: zoom,
zoom: zoom
};
}
} else {
@ -34,26 +35,25 @@
}
};
(L.Hash.formatHash = function (map) {
L.Hash.formatHash = function(map) {
var center = map.getCenter(),
zoom = map.getZoom(),
precision = Math.max(0, Math.ceil(Math.log(zoom) / Math.LN2));
return (
'#' +
[zoom, center.lat.toFixed(precision), center.lng.toFixed(precision)].join(
'/',
)
);
}),
(L.Hash.prototype = {
return "#" + [zoom,
center.lat.toFixed(precision),
center.lng.toFixed(precision)
].join("/");
},
L.Hash.prototype = {
map: null,
lastHash: null,
parseHash: L.Hash.parseHash,
formatHash: L.Hash.formatHash,
init: function (map) {
init: function(map) {
this.map = map;
// reset the hash
@ -65,7 +65,7 @@
}
},
removeFrom: function (map) {
removeFrom: function(map) {
if (this.changeTimeout) {
clearTimeout(this.changeTimeout);
}
@ -77,7 +77,7 @@
this.map = null;
},
onMapMove: function () {
onMapMove: function() {
// bail if we're moving the map (updating from a hash),
// or if the map is not yet loaded
@ -93,7 +93,7 @@
},
movingMap: false,
update: function () {
update: function() {
var hash = location.hash;
if (hash === this.lastHash) {
return;
@ -113,12 +113,12 @@
// defer hash change updates every 100ms
changeDefer: 100,
changeTimeout: null,
onHashChange: function () {
onHashChange: function() {
// throttle calls to update() so that they only happen every
// `changeDefer` ms
if (!this.changeTimeout) {
var that = this;
this.changeTimeout = setTimeout(function () {
this.changeTimeout = setTimeout(function() {
that.update();
that.changeTimeout = null;
}, this.changeDefer);
@ -127,11 +127,11 @@
isListening: false,
hashChangeInterval: null,
startListening: function () {
this.map.on('moveend', this.onMapMove, this);
startListening: function() {
this.map.on("moveend", this.onMapMove, this);
if (HAS_HASHCHANGE) {
L.DomEvent.addListener(window, 'hashchange', this.onHashChange);
L.DomEvent.addListener(window, "hashchange", this.onHashChange);
} else {
clearInterval(this.hashChangeInterval);
this.hashChangeInterval = setInterval(this.onHashChange, 50);
@ -139,24 +139,24 @@
this.isListening = true;
},
stopListening: function () {
this.map.off('moveend', this.onMapMove, this);
stopListening: function() {
this.map.off("moveend", this.onMapMove, this);
if (HAS_HASHCHANGE) {
L.DomEvent.removeListener(window, 'hashchange', this.onHashChange);
L.DomEvent.removeListener(window, "hashchange", this.onHashChange);
} else {
clearInterval(this.hashChangeInterval);
}
this.isListening = false;
},
});
L.hash = function (map) {
}
};
L.hash = function(map) {
return new L.Hash(map);
};
L.Map.prototype.addHash = function () {
L.Map.prototype.addHash = function() {
this._hash = L.hash(this);
};
L.Map.prototype.removeHash = function () {
L.Map.prototype.removeHash = function() {
this._hash.removeFrom();
};
})(window);

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