================== Configuration file ================== The configuration file defines the behavior of the application. It's a regular JSON file. Example:: { "options": { "paths": { "root": "", "fonts": "glyphs", "sprites": "sprites", "styles": "styles", "mbtiles": "" }, "domains": [ "localhost:8080", "127.0.0.1:8080" ], "formatQuality": { "png": 90, "jpeg": 80, "webp": 90 }, "maxSize": 2048 }, "styles": { "basic": { "style": "basic.json", "tilejson": { "type": "overlay", "bounds": [8.44806, 47.32023, 8.62537, 47.43468] } }, "hybrid": { "style": "satellite-hybrid.json", "serve_rendered": false, "tilejson": { "format": "webp" } } }, "data": { "zurich-vector": { "mbtiles": "zurich.mbtiles" } } } ``options`` =========== ``paths`` --------- Defines where to look for the different types of input data. The value of ``root`` is used as prefix for all data types. ``domains`` ----------- You can use this to optionally specify on what domains the rendered tiles are accessible. This can be used for basic load-balancing or to bypass browser's limit for the number of connections per domain. ``formatQuality`` ----------------- Quality of the compression of individual image formats. [0-100] ``maxSize`` ----------- Maximum image side length to be allowed to be rendered (including scale factor). Default is ``2048``. ``styles`` ========== Each item in this object defines one style (map). It can have the following options: * ``style`` -- name of the style json file [required] * ``serve_rendered`` -- whether to render the raster tiles for this style or not * ``serve_data`` -- whether to allow acces to the original tiles, sprites and required glyphs * ``tilejson`` -- properties to add to the TileJSON created for the raster data * ``format`` and ``bounds`` can be especially useful ``data`` ======== Each item specifies one data source which should be made accessible by the server. It has the following options: * ``mbtiles`` -- name of the mbtiles file [required] The mbtiles file does not need to be specified here unless you explicitly want to serve the raw data. Referencing local mbtiles from style ==================================== You can link various data sources from the style JSON (for example even remote TileJSONs). To specify that you want to use local mbtiles, use to following syntax: ``mbtiles://switzerland.mbtiles``. The TileServer-GL will try to find the file ``switzerland.mbtiles`` in ``root`` + ``mbtiles`` path. For example:: "sources": { "source1": { "url": "mbtiles://switzerland.mbtiles", "type": "vector" } } Alternatively, you can use ``mbtiles://{zurich-vector}`` to reference existing data object from the config. In this case, the server will look into the ``config.json`` to determine what mbtiles file to use. For the config above, this is equivalent to ``mbtiles://zurich.mbtiles``.