
* put back entrypoint chmod * bump to 5.2.0-pre.3 * move chown * put back manual build steps * Update PUBLISHING.md
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tileserver-gl changelog
5.2.0-pre.3
- Use npm packages for public/resources (https://github.com/maptiler/tileserver-gl/pull/1427) by @okimiko
- use ttf files of googlefonts/opensans (https://github.com/maptiler/tileserver-gl/pull/1447) by @okimiko
- Limit Elevation Lat/Long Output Length (https://github.com/maptiler/tileserver-gl/pull/1457) by @okimiko
- Fetch style from url (https://github.com/maptiler/tileserver-gl/pull/1462) by @YoelRidgway
- fix: memory leak on SIGHUP (https://github.com/maptiler/tileserver-gl/pull/1455) by @okimiko
- fix: resolves Unimplemented type: 3 error for geojson format (https://github.com/maptiler/tileserver-gl/pull/1465) by @rjdjohnston
- fix: Test light version in ct workflow - fix sqlite build in light (https://github.com/maptiler/tileserver-gl/pull/1477) by @acalcutt
- fix: light version docker entrypoint permissions (https://github.com/maptiler/tileserver-gl/pull/1478) by @acalcutt
5.1.3
- Fix SIGHUP (broken since 5.1.x) (https://github.com/maptiler/tileserver-gl/pull/1452) by @okimiko
5.1.2
- Fix broken light (invalid use of heavy dependencies) (https://github.com/maptiler/tileserver-gl/pull/1449) by @okimiko
5.1.1
- Fix wrong node version in Docker image (https://github.com/maptiler/tileserver-gl/pull/1442) by @acalcutt
5.1.0
- Update recommended node to v22 + Update docker images to use node 22 (https://github.com/maptiler/tileserver-gl/pull/1438) by @acalcutt
- Upgrade Express to v5 + Canvas to v3 + code cleanup (https://github.com/maptiler/tileserver-gl/pull/1429) by @acalcutt
- Terrain Preview and simple Elevation Query (https://github.com/maptiler/tileserver-gl/pull/1425 and https://github.com/maptiler/tileserver-gl/pull/1432) by @okimiko
- add progressive rendering option for static jpeg images (#1397) by @samuel-git
5.0.0
- Update Maplibre-Native to v6.0.0 release by @acalcutt in https://github.com/maptiler/tileserver-gl/pull/1376 and @dependabot in https://github.com/maptiler/tileserver-gl/pull/1381
- This first release that use Metal for rendering instead of OpenGL (ES) for macOS.
- This the first release that uses OpenGL (ES) 3.0 on Windows and Linux
- Note: Windows users may need to update their c++ redistributable for maplibre-native v6.0.0