tileserver-gl/CHANGELOG.md
2025-03-17 09:18:40 -04:00

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# tileserver-gl changelog
## 5.2.0
* Use npm packages for public/resources (https://github.com/maptiler/tileserver-gl/pull/1427) by @okimiko
* use ttf files of googlefonts/opensans (https://github.com/maptiler/tileserver-gl/pull/1447) by @okimiko
* Limit Elevation Lat/Long Output Length (https://github.com/maptiler/tileserver-gl/pull/1457) by @okimiko
* Fetch style from url (https://github.com/maptiler/tileserver-gl/pull/1462) by @YoelRidgway
* fix: memory leak on SIGHUP (https://github.com/maptiler/tileserver-gl/pull/1455) by @okimiko
* fix: resolves Unimplemented type: 3 error for geojson format (https://github.com/maptiler/tileserver-gl/pull/1465) by @rjdjohnston
* fix: Test light version in ct workflow - fix sqlite build in light (https://github.com/maptiler/tileserver-gl/pull/1477) by @acalcutt
* fix: light version docker entrypoint permissions (https://github.com/maptiler/tileserver-gl/pull/1478) by @acalcutt
## 5.1.3
* Fix SIGHUP (broken since 5.1.x) (https://github.com/maptiler/tileserver-gl/pull/1452) by @okimiko
## 5.1.2
* Fix broken light (invalid use of heavy dependencies) (https://github.com/maptiler/tileserver-gl/pull/1449) by @okimiko
## 5.1.1
* Fix wrong node version in Docker image (https://github.com/maptiler/tileserver-gl/pull/1442) by @acalcutt
## 5.1.0
* Update recommended node to v22 + Update docker images to use node 22 (https://github.com/maptiler/tileserver-gl/pull/1438) by @acalcutt
* Upgrade Express to v5 + Canvas to v3 + code cleanup (https://github.com/maptiler/tileserver-gl/pull/1429) by @acalcutt
* Terrain Preview and simple Elevation Query (https://github.com/maptiler/tileserver-gl/pull/1425 and https://github.com/maptiler/tileserver-gl/pull/1432) by @okimiko
* add progressive rendering option for static jpeg images (#1397) by @samuel-git
## 5.0.0
* Update Maplibre-Native to [v6.0.0](https://github.com/maplibre/maplibre-native/releases/tag/node-v6.0.0) release by @acalcutt in https://github.com/maptiler/tileserver-gl/pull/1376 and @dependabot in https://github.com/maptiler/tileserver-gl/pull/1381
* This first release that use Metal for rendering instead of OpenGL (ES) for macOS.
* This the first release that uses OpenGL (ES) 3.0 on Windows and Linux
* Note: Windows users may need to update their [c++ redistributable ](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170) for maplibre-native v6.0.0